Project Final Approach
(Year 1 Term 4)
Project Final Approach seeked a solution during the coronavirus pandemic.
With combined forces my group was tasked to invent and design a solution for businesses
and establishments to circumvent the total loss of costumers during this pandemic.
Project Lift Off
(Year 1 Term 3)
Project Lift Off had the clear goal of producing and designing a game ready for an arcade machine.
Our team decided to resurrect the genre of arcade racing games with forced perspective and synthwave tunes.
Project First Contact
(Year 1 Term 2)
The goal of Project First Contact was a storybased and interactive point-and-click game.
With a very different choice in art style and storytelling, our team decided on producing a pixel based and humor driven game.

